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Welcome to the ScriptSearch virtual bookstore!
ScriptSearch offers you the opportunity to purchase books relating to Web development with all the security, convenience and service of the most highly respected online
bookstore. The books you see below were selected as some of the best available on topics from Java
and JavaScript to the nuts and bolts of CGI, VRML, and Plug-In
construction. Below each section, you'll find a link to all the books
Fatbrain.com sells on that topic.
JAVASCRIPT
JAVA
CGI and PERL
HTML
SOFTWARE DEVELOPMENT
LIVEWIRE
SERVERS AND NETWORKING
NETSCAPE PLUG-INS
MULTIMEDIA AND DESIGN
VRML
JAVASCRIPT
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JavaScript Sourcebook: Creative Interactive JavaScript Programs for the World Wide Web
- by Gordon McComb
- Buy this book now!
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McComb's JavaScript Sourcebook is the rare introductory book that will also take you very deep into the subject. The reader needs to have a working knowledge of HTML, but little else. By the time you reach the end, you'll be a proficient user of this quasi-object-oriented language and have a good arsenal of tricks and workarounds. About half the book is devoted to a careful exposition of the language and underlying programming concepts. The second half presents a real toolbox of practical techniques. Advanced topics include using JavaScript with frames, forms, CGI programs, and plug-ins; and generating animation.
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JavaScript Developer's Resource: Client-Side Programming Using HTML, Netscape Plug-ins and Java Applets
- by Kamran Husain and Jason Levitt
- Buy this book now!
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This title provides all you need to know about developing client-side JavaScript applications. It covers basic through advanced JavaScript scripting, Netscape Navigator 3.0, and tips for better code, as well as "gotchas" to watch out for. The CD-ROM includes example code and up-to-date Netscape plug-ins.
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Javascript: The Definitive Guide
- by David Flanagan
- Buy this book now!
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Provides a rapid and thorough exposition of the JavaScript
programming language, as well as an in-depth reference section
covering each JavaScript function, object, method, and even handler.
Experienced programmers will quickly find the information they need
to start writing JavaScript programs.
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Search Fatbrain.com for Additional Titles on JavaScript
JAVA
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Enterprise Java: Where, how, when & when Not, to Apply Java in Client-Server Environments
- by Jeffrey Savit, Sean Wilcox, Bhuvana Jayaraman
- Buy this book now!
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This guide to effectively using Java technology to help run the business is meant for the IS manager who needs to know when--and when not--to deploy Java for realistic, business applications.
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Java: An Object First Approach
- by Fintan Culwin
- Buy this book now!
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Java: An Object First Approach provides a thorough introduction to software development. The book is intended for use with students starting their software development education and can also be used at a more advanced level as an Object-Oriented text.
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Developing Java Entertainment Applets
- by John Withers
- Buy this book now!
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Written by a professional game designer, this book will show experienced Java programmers how to create more sophisticated programs. It covers 3D graphics, 2D graphics, animation, sound and music programming, and basic game design.
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The Java Tutorial Second Edition: Object-Oriented Programming for the Internet
- by Mary Campione and Kathy Walrath
- Buy this book now!
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The Java Tutorial is a practical, step-by-step guide to writing programs with Java, beginning with the basics of the language and progressing through more advanced topics such as thread programming, applet programming, and designing and implementing graphical user interfaces with AWT.
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The Java Handbook
- by Patrick Naughton
- Buy this book now!
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A perennial favorite of our Java-savvy customers, it begins with
fundamentals such as basic Java language constructs, then moves on to
Java's advanced capabilities. The book also includes lessons on
advanced Java features such as multi-threading, networking, and GUI
programming. There's plenty of insider code throughout.
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Java in a Nutshell: A Practical Desk Reference, 2nd Edition
- by David Flanagan
- Buy this book now!
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A complete quick-reference guide to Java. It contains accelerated
introduction to Java for C and C++ programmers who want to learn the
language fast. This book is also recommended by an in-house
ScriptSearch Developer.
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Graphic Java Mastering the AWT (with CD-ROM)
- by David M. Geary, Alan L. McClellan
- Buy this book now!
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While nearly all Java books skim the surface of the Abstract Window
Toolkit (AWT), this is one of the few that really dives into AWT,
exploring custom components in detail. These will be useful to Java
developers as components in their own right. The CD-ROM includes text
and components, Java source code, and class libraries.
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Search Fatbrain.com for Additional Titles on Java
CGI and PERL
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CGI Programming in C & Perl
- by Thomas Boutell
- Buy this book now!
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Nicely balanced treatment of CGI programming in both C and Perl.
Written by the longtime maintainer of the Usenet comp.infosystems.www
FAQ, Thomas Boutell.
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Programming Perl
- by Larry Wall, Randal L. Schwartz,
and Tom Christiansen
- Buy this book now!
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The 2nd edition of the Camel Book is over 600 pages and full
excellent instruction and sound advice. Topics include all the good
stuff from the first edition and new perl5 features such as nested
data structures (ever made a hash of arrays of hashes?), modules, and
objects. From
print "Howdy World\n"; to
making your own modules, this book has got it all.
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Search Fatbrain.com for Additional Titles on CGI and PERL
HTML
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Teach Yourself Web Publishing With Html 4 in 21 Days
- by Laura Lemay
- Buy this book now!
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Lemay's massive tome is an excellent starting point for anyone serious about learning HTML. It assumes little previous knowledge, yet takes you on to master a large number of HTML features including typography, frames, tables, and forms. Just as importantly, it will give you a solid introduction to related topics that will quickly confront almost everyone who develops a site: HTML authoring tools, Web graphics, multimedia, page design, JavaScript, CGI programming, Plug-ins, security, even Web server management. You may not be directly concerned with all these issues, but its important to understand the role they play in the overall site. If one single book can give you an overview of the entire scope of site creation, this is it.
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The HTML 4.0 Sourcebook
- by Ian S. Graham
- Buy this book now!
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A comprehensive description of the HTML commands, techniques, and
tools necessary to create professional-quality Web page
documents. Includes complete coverage of HTML 4.0 and Netscape
extensions, plus general pointers about Web document design and CGI.
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Search Fatbrain.com for Additional Titles on HTML
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SOFTWARE
DEVELOPMENT
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Who's Afraid of C++?
- by
Steve Heller
- Buy this book now!
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This is an extraordinary book on C++ written as a dialogue between a
world-class expert and a complete novice. Although written for beginning
programmers, this book is being used with increasing frequency by
experienced programmers making the transition to C++ as well--it is
arguably one of the best technical books ever written. Very Highly
Recommended.
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CGI Programming with Visual Basic 5
- by
Ofer Laor
- Buy this book now!
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Visual Basic 5 is an alternative scripting language that is popular because it has an installed base of 1.5 million users. Readers
can cut work time with coded samples from this book. This step-by-step guide includes a complete CGI library for working
with VB5. The CD-ROM includes source code for Web applications.
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Testing Computer
Software
- by Cem Kaner, Jack Falk, Hung Quoc Nguyen
- Buy this book now!
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A must-have book for experienced programmers who need to find errors
fast or communicate with testers, and for project and test managers
who need to choreograph the many people, deadlines, and expectations
involved in a successful product launch.
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Rapid Development: Taming Wild Software
Schedules
- by Steve McConnell
- Buy this book now!
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A tremendous book on effective scheduling of software development,
inspired by classics in the field, such as Frederick Brooks' Mythical
Man Month and the real-world experiences of the author. Just the
nine-page section "Classic Mistakes Enumerated" is worth the price of
admission, and should be required reading for all developers, leads,
and managers.
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LIVEWIRE
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Using Netscape LiveWire
- by Mike Morgan
- Buy this book now!
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More than a Java book or a Web-site management book, this text gives insights into the development, deployment, maintenance, and upgrading of Web sites, as well as insights into the Java language. Readers are shown how to build and maintain Web sites, and add network- and enterprise-wide database connectivity for distributing information throughout their company.
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The Netscape Livewire Sourcebook: Create and Manage a Java-Based Web Site
- by Ted Coombs, Jason Coombs, Don Brewer
- Buy this book now!
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This sourcebook provides comprehensive coverage of LiveWire, and how
to use the Netscape tools for both creation and management of your site.
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Search Fatbrain.com for Additional Titles on Netscape
SERVERS AND
NETWORKING
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Computer Networks
- by Andrew S. Tanenbaum
- Buy this book now!
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This is the long-awaited third edition of Tanenbaum's classic book on
computer networking. Very Highly Recommended.
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UNIX: Network Programming
- by W. Richard Stevens
- Buy this book now!
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Focuses on design, development, and coding of networking software
under the UNIX operating system. Begins by showing that a fundamental
basic for networking programming is interprocess communication (IPC),
and a requisite for understanding IPC is a knowledge of what
constitutes a process. Throughout, the text provides both description
and examples of how and why a particular solution is implemented.
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Search Fatbrain.com for Additional Titles on Servers
NETSCAPE
PLUG-INS
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Web Publisher's Construction Kit With Netscape Plug-ins
- by Jonathan Angel
- Buy this book now!
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This book is written for Webmasters, but anyone interested in using plug-ins would benefit from the clear explanations offered. Special consideration is given to which plug-in would be best for your site--and when to not use them. A CD-ROM includes dozens of plug-ins and helper applications. For intermediate-to-advanced users who know basic HTML.
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Search Fatbrain.com for Additional Titles on Browsers
MULTIMEDIA AND
DESIGN
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Creating Killer Web Sites, Second Edition
- by David Siegel
- Buy this book now!
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One of the most popular books on Web design, Creating Killer Web Sites champions the idea of the "third generation" site where pure design goals drive the conception and creation of your pages. For the author, compromises that arise from technological limitations are unacceptable. Siegel's method, in simplest terms, is to first create the design independent of any Web technology, then apply a huge array of techniques and tricks to make it work on the Web. The book takes you through a series of practical projects and offers a rich array of HTML and Adobe PhotoShop techniques. Just as important are the tips on site psychology: How do you draw visitors in, help them navigate, and ensure they come back for more? Creating Killer Web Sites stresses design values to the exclusion of almost every other consideration, but it's highly valuable, both as a mind expander and a PhotoShop resource.
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Designing Web Graphics 2
- by Lynda Weinman
- Buy this book now!
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A substantial revision of one of the classics on building graphics for the Web, Designing Web Graphics 2 is an eminently practical volume that will get you up to speed on the technologies needed to do the job. Topics covered include HTML typography, browser and platform compatibility, palette optimization, image-map creation, multimedia, and HTML templates. This book assumes that your design and computer skills are in place already, but that you're just starting to tackle the Web, a situation in which many professionals find themselves. Weinman understands that the small palettes, low bandwidth, and a host of technicalities may make the Web seem constraining. One of the book's biggest strengths is that it presents these limitations as liberating challenges.
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The Visual Display of Quantitative Information
- by Edward R. Tufte
- Buy this book now!
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A timeless classic in how complex information should be presented
graphically. The Strunk & White of visual design, this should occupy a
place of honor--within arm's reach--of anyone who attempts to understand
or depict numerical data graphically. The design of the book is an
exemplar of the principles it espouses: elegant typography, layout, and
seamless integration of lucid text and perfectly chosen graphical
examples.
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Inside Macromedia Director 5 with
Lingo
- by Lee Allis, et al.
- Buy this book now!
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Macromedia Director 5 is without a doubt the best development tool for
cross-platform multimedia development (and used by more than 300,000 people
worldwide)--and this appears to be the definitive volume on Macromedia
Director 5. Written by a team of nine Macromedia experts, this book covers
everything about developing Macromedia projects, working with sounds and
3D, and exporting and packaging your project between operating systems and
onto the Internet with Shockwave.
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Director 6 Authorized
- Macromedia Press Series
- Buy this book now!
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Two books in one! The complete curriculum from Macromedia's Authorized Training Centers, in one low-priced
book/2-CD-ROM package developed by Macromedia experts. Provides more than 50 hours of hands-on training. The
lessons in the book take you step-by-step through real-world, interactive projects. Create lively animations and transition
effects. Use Shockwave to ready your movies for the Web. The enclosed CD-ROM holds all the files you need to work
through the lessons, plus completed versions to compare with your own work.
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Search Fatbrain.com for Additional Titles on Web Design
VRML
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The VRML Handbook
- by Jed Hartman, Josie Wernecke
- Buy this book now!
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Covers the complete process of designing and creating a compelling
virtual world. Techniques illustrated include the use of basic
colored 3D shapes as well as more advanced features, such as indexed
face sets with texture mapping.
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3D Graphics File Formats: A Programmers Reference,
- by Keith Rule
- Buy this book now!
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A programmer-oriented guide to the details of and conversion between
the most commonly used 3D formats (VRML, 3D Studio, TrueSpace,
AutoCAD DXF, POVRay, World Toolkit, and RAW), accompanied by a CD-ROM
containing 100 royalty-free 3D objects, all the source code from the
book, a robust 3D file format converter, and several commercial
demonstration packages.
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The VRML 2.0 Sourcebook
- by Andrea Ames, David
R. Nadeau and John L. Moreland
- Buy this book now!
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Includes good coverage of behaviors and new introductions to Perl,
Java, and JavaScript and their interaction with VRML. Written by
experts at the San Diego Supercomputer Center.
-
Search Fatbrain.com for Additional Titles on VRML
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