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Welcome to the ScriptSearch virtual bookstore! ScriptSearch offers you the opportunity to purchase books relating to Web development with all the security, convenience and service of the most highly respected online bookstore. The books you see below were selected as some of the best available on topics from Java and JavaScript to the nuts and bolts of CGI, VRML, and Plug-In construction. Below each section, you'll find a link to all the books Fatbrain.com sells on that topic.


JAVASCRIPT                 JAVA                 CGI and PERL                 HTML                 SOFTWARE DEVELOPMENT        LIVEWIRE       SERVERS AND NETWORKING               NETSCAPE PLUG-INS              MULTIMEDIA AND DESIGN                   VRML
JAVASCRIPT
JavaScript Sourcebook JavaScript Sourcebook: Creative Interactive JavaScript Programs for the World Wide Web
by Gordon McComb     
Buy this book now!
 
McComb's JavaScript Sourcebook is the rare introductory book that will also take you very deep into the subject. The reader needs to have a working knowledge of HTML, but little else. By the time you reach the end, you'll be a proficient user of this quasi-object-oriented language and have a good arsenal of tricks and workarounds. About half the book is devoted to a careful exposition of the language and underlying programming concepts. The second half presents a real toolbox of practical techniques. Advanced topics include using JavaScript with frames, forms, CGI programs, and plug-ins; and generating animation.

JavaScript Developer's Resource: Client-Side Programming Using HTML, Netscape Plug-ins and Java Applets
by Kamran Husain and Jason Levitt     
Buy this book now!
 
This title provides all you need to know about developing client-side JavaScript applications. It covers basic through advanced JavaScript scripting, Netscape Navigator 3.0, and tips for better code, as well as "gotchas" to watch out for. The CD-ROM includes example code and up-to-date Netscape plug-ins.

JavaScript Javascript: The Definitive Guide
by David Flanagan
Buy this book now!
 
Provides a rapid and thorough exposition of the JavaScript programming language, as well as an in-depth reference section covering each JavaScript function, object, method, and even handler. Experienced programmers will quickly find the information they need to start writing JavaScript programs.

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JAVA
Enterprise Java Enterprise Java: Where, how, when & when Not, to Apply Java in Client-Server Environments
by Jeffrey Savit, Sean Wilcox, Bhuvana Jayaraman
Buy this book now!
 
This guide to effectively using Java technology to help run the business is meant for the IS manager who needs to know when--and when not--to deploy Java for realistic, business applications.

Java: An Object First Approach
by Fintan Culwin
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Java: An Object First Approach provides a thorough introduction to software development. The book is intended for use with students starting their software development education and can also be used at a more advanced level as an Object-Oriented text.

Java Entertainment Developing Java Entertainment Applets
by John Withers     
Buy this book now!
 
Written by a professional game designer, this book will show experienced Java programmers how to create more sophisticated programs. It covers 3D graphics, 2D graphics, animation, sound and music programming, and basic game design.

Java Tutorial The Java Tutorial Second Edition: Object-Oriented Programming for the Internet
by Mary Campione and Kathy Walrath     
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The Java Tutorial is a practical, step-by-step guide to writing programs with Java, beginning with the basics of the language and progressing through more advanced topics such as thread programming, applet programming, and designing and implementing graphical user interfaces with AWT.

Java Handbook The Java Handbook
by Patrick Naughton
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A perennial favorite of our Java-savvy customers, it begins with fundamentals such as basic Java language constructs, then moves on to Java's advanced capabilities. The book also includes lessons on advanced Java features such as multi-threading, networking, and GUI programming. There's plenty of insider code throughout.

Java in a Nutshell Java in a Nutshell: A Practical Desk Reference, 2nd Edition
by David Flanagan
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A complete quick-reference guide to Java. It contains accelerated introduction to Java for C and C++ programmers who want to learn the language fast. This book is also recommended by an in-house ScriptSearch Developer.

Graphic Java Graphic Java Mastering the AWT (with CD-ROM)
by David M. Geary, Alan L. McClellan
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While nearly all Java books skim the surface of the Abstract Window Toolkit (AWT), this is one of the few that really dives into AWT, exploring custom components in detail. These will be useful to Java developers as components in their own right. The CD-ROM includes text and components, Java source code, and class libraries.

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CGI and PERL
CGI Programming CGI Programming in C & Perl
by Thomas Boutell
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Nicely balanced treatment of CGI programming in both C and Perl. Written by the longtime maintainer of the Usenet comp.infosystems.www FAQ, Thomas Boutell.

Programming Perl
by Larry Wall, Randal L. Schwartz, and Tom Christiansen
Buy this book now!
 
The 2nd edition of the Camel Book is over 600 pages and full excellent instruction and sound advice. Topics include all the good stuff from the first edition and new perl5 features such as nested data structures (ever made a hash of arrays of hashes?), modules, and objects. From print "Howdy World\n"; to making your own modules, this book has got it all.

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HTML
Teach Yourself Web Publishing With Html 4 in 21 Days
by Laura Lemay
Buy this book now!
 
Lemay's massive tome is an excellent starting point for anyone serious about learning HTML. It assumes little previous knowledge, yet takes you on to master a large number of HTML features including typography, frames, tables, and forms. Just as importantly, it will give you a solid introduction to related topics that will quickly confront almost everyone who develops a site: HTML authoring tools, Web graphics, multimedia, page design, JavaScript, CGI programming, Plug-ins, security, even Web server management. You may not be directly concerned with all these issues, but its important to understand the role they play in the overall site. If one single book can give you an overview of the entire scope of site creation, this is it.

The HTML 4.0 Sourcebook
by Ian S. Graham
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A comprehensive description of the HTML commands, techniques, and tools necessary to create professional-quality Web page documents. Includes complete coverage of HTML 4.0 and Netscape extensions, plus general pointers about Web document design and CGI.


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SOFTWARE DEVELOPMENT
Who's Afraid of C++?
by Steve Heller
Buy this book now!
 
This is an extraordinary book on C++ written as a dialogue between a world-class expert and a complete novice. Although written for beginning programmers, this book is being used with increasing frequency by experienced programmers making the transition to C++ as well--it is arguably one of the best technical books ever written. Very Highly Recommended.

CGI Programming with Visual Basic 5
by Ofer Laor
Buy this book now!
 
Visual Basic 5 is an alternative scripting language that is popular because it has an installed base of 1.5 million users. Readers can cut work time with coded samples from this book. This step-by-step guide includes a complete CGI library for working with VB5. The CD-ROM includes source code for Web applications.

Testing Computer Software
by Cem Kaner, Jack Falk, Hung Quoc Nguyen
Buy this book now!
 
A must-have book for experienced programmers who need to find errors fast or communicate with testers, and for project and test managers who need to choreograph the many people, deadlines, and expectations involved in a successful product launch.

Rapid Development: Taming Wild Software Schedules
by Steve McConnell
Buy this book now!
A tremendous book on effective scheduling of software development, inspired by classics in the field, such as Frederick Brooks' Mythical Man Month and the real-world experiences of the author. Just the nine-page section "Classic Mistakes Enumerated" is worth the price of admission, and should be required reading for all developers, leads, and managers.

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LIVEWIRE
Using Netscape LiveWire
by Mike Morgan
Buy this book now!
 
More than a Java book or a Web-site management book, this text gives insights into the development, deployment, maintenance, and upgrading of Web sites, as well as insights into the Java language. Readers are shown how to build and maintain Web sites, and add network- and enterprise-wide database connectivity for distributing information throughout their company.

The Netscape Livewire Sourcebook: Create and Manage a Java-Based Web Site
by Ted Coombs, Jason Coombs, Don Brewer
Buy this book now!
 
This sourcebook provides comprehensive coverage of LiveWire, and how to use the Netscape tools for both creation and management of your site.

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SERVERS AND NETWORKING
Computer Networks
by Andrew S. Tanenbaum
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This is the long-awaited third edition of Tanenbaum's classic book on computer networking. Very Highly Recommended.

UNIX: Network Programming
by W. Richard Stevens
Buy this book now!
Focuses on design, development, and coding of networking software under the UNIX operating system. Begins by showing that a fundamental basic for networking programming is interprocess communication (IPC), and a requisite for understanding IPC is a knowledge of what constitutes a process. Throughout, the text provides both description and examples of how and why a particular solution is implemented.

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NETSCAPE PLUG-INS
Web Publisher's Construction Kit With Netscape Plug-ins
by Jonathan Angel     
Buy this book now!
 
This book is written for Webmasters, but anyone interested in using plug-ins would benefit from the clear explanations offered. Special consideration is given to which plug-in would be best for your site--and when to not use them. A CD-ROM includes dozens of plug-ins and helper applications. For intermediate-to-advanced users who know basic HTML.

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MULTIMEDIA AND DESIGN
Creating Killer Web Sites, Second Edition
by David Siegel
Buy this book now!
 
One of the most popular books on Web design, Creating Killer Web Sites champions the idea of the "third generation" site where pure design goals drive the conception and creation of your pages. For the author, compromises that arise from technological limitations are unacceptable. Siegel's method, in simplest terms, is to first create the design independent of any Web technology, then apply a huge array of techniques and tricks to make it work on the Web. The book takes you through a series of practical projects and offers a rich array of HTML and Adobe PhotoShop techniques. Just as important are the tips on site psychology: How do you draw visitors in, help them navigate, and ensure they come back for more? Creating Killer Web Sites stresses design values to the exclusion of almost every other consideration, but it's highly valuable, both as a mind expander and a PhotoShop resource.

Designing Web Graphics 2
by Lynda Weinman
Buy this book now!
A substantial revision of one of the classics on building graphics for the Web, Designing Web Graphics 2 is an eminently practical volume that will get you up to speed on the technologies needed to do the job. Topics covered include HTML typography, browser and platform compatibility, palette optimization, image-map creation, multimedia, and HTML templates. This book assumes that your design and computer skills are in place already, but that you're just starting to tackle the Web, a situation in which many professionals find themselves. Weinman understands that the small palettes, low bandwidth, and a host of technicalities may make the Web seem constraining. One of the book's biggest strengths is that it presents these limitations as liberating challenges.

The Visual Display of Quantitative Information
by Edward R. Tufte
Buy this book now!
 
A timeless classic in how complex information should be presented graphically. The Strunk & White of visual design, this should occupy a place of honor--within arm's reach--of anyone who attempts to understand or depict numerical data graphically. The design of the book is an exemplar of the principles it espouses: elegant typography, layout, and seamless integration of lucid text and perfectly chosen graphical examples.

Inside Macromedia Director 5 with Lingo
by Lee Allis, et al.
Buy this book now!
 
Macromedia Director 5 is without a doubt the best development tool for cross-platform multimedia development (and used by more than 300,000 people worldwide)--and this appears to be the definitive volume on Macromedia Director 5. Written by a team of nine Macromedia experts, this book covers everything about developing Macromedia projects, working with sounds and 3D, and exporting and packaging your project between operating systems and onto the Internet with Shockwave.
Director 6 Authorized
Macromedia Press Series
Buy this book now!
 
Two books in one! The complete curriculum from Macromedia's Authorized Training Centers, in one low-priced book/2-CD-ROM package developed by Macromedia experts. Provides more than 50 hours of hands-on training. The lessons in the book take you step-by-step through real-world, interactive projects. Create lively animations and transition effects. Use Shockwave to ready your movies for the Web. The enclosed CD-ROM holds all the files you need to work through the lessons, plus completed versions to compare with your own work.
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VRML
The VRML Handbook
by Jed Hartman, Josie Wernecke
Buy this book now!
 
Covers the complete process of designing and creating a compelling virtual world. Techniques illustrated include the use of basic colored 3D shapes as well as more advanced features, such as indexed face sets with texture mapping.

3D Graphics File Formats: A Programmers Reference,
by Keith Rule
Buy this book now!
 
A programmer-oriented guide to the details of and conversion between the most commonly used 3D formats (VRML, 3D Studio, TrueSpace, AutoCAD DXF, POVRay, World Toolkit, and RAW), accompanied by a CD-ROM containing 100 royalty-free 3D objects, all the source code from the book, a robust 3D file format converter, and several commercial demonstration packages.

The VRML 2.0 Sourcebook
by Andrea Ames, David R. Nadeau and John L. Moreland
Buy this book now!
 
Includes good coverage of behaviors and new introductions to Perl, Java, and JavaScript and their interaction with VRML. Written by experts at the San Diego Supercomputer Center.

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