 |
Variables
Variables
Naming Variables
- In Java you can name your variables
anything you like so long as they are not a "Java Keyword"
and contain only characters within the set of Unicode
characters. However, a good practice is to use characters
within the ranges of "A-Z, a-z, 0-9, or _".
- Variable names
should help you understand what is happening in your program.
Thus, it is useful to name your variables intelligently such
as firstName.
- Notice that we
created a variable firstName in which the first word was lower
case, the second word began with an uppercase letter and there
were no spaces. In Perl, this may have been $first_name. This is pretty
standard practice and is a good habit for you to get into. Also, many
developers use an underscore to prefix private variables such as
"_adminName".
Data Types
- Since Java is a "strongly typed
language" the type of every variable must be declared.
- For example, in order to perform the
variable assignment shown above, we would first need to tell
the Java compiler that the variable named "age" should expect
to hold an integer.
- The reason for defining is so that
Java can manage the usage of the computer's memory when a
Java program is running. Each type of variable is allotted a
different amount of memory depending on how much it needs.
A two-digit integer for example, takes up much less space
than a 12-digit decimal. Thus, when we are defining a
variable, what we are really doing is telling the computer how
much memory to make available for that variable's value.
The benefit of strong defining is that Java code can be easily
ported from one machine to another. However, you should be
aware that if you choose to type a variable one way, and then
assign to it a value which it cannot hold, depending on the
type of variable CLASH you will get a compile or runtime error.
- In Java, there are eight types of
variables: int, short, long, byte, float, double, char, and
boolean.
- Let's look at each one of these so
we can better understand what they are.
| Type |
Memory in Bytes |
Comments |
| int |
4 |
An integer between -2,147,483,648
and 2,147,483,647. This is the most commonly used integer
type because how often are you counting values over
2 billion? |
| short |
2 |
An integer between -32,768 to 32,767.
If your variable will be bounded, using a short instead of
an int is a good way to save memory. |
| long |
8
|
An integer between -9,223,372,036,854,775,808L
to 9,223,372,036,854,775, 807L.If you are counting numbers
that large, you must be working for NASA or the accounting
Dept. for Congress. |
| byte |
1 |
Represents a number from -128 to 127 |
| float |
4 |
float is used to represent integers
with fractional parts such as 12.3456. Valid values span
6-7 decimal digits |
| double |
8 |
A double works like an even more
precise float. Valid values span 15 decimal digits. In most
cases, you will use a double instead of a float since the
memory use is not usually too burdensome and the precision is
quite a bit better. |
| char |
2 |
The char type is used to represent
single characters between single quotes using Unicode
encoding. |
| boolean |
1/8th - i.e. 1 bit |
This type of variable can be either
true or false. |
Declaring Variables
- If you want to use a variable, you
must specifically declare its type. To declare a variable's type
you simply use the type followed by the variable name.
Consider the following examples
byte b;
short age;
long nationalDebt;
boolean isMale;
- You can also declare multiple
variables of one type in one expression such as in the
following example:
int age, yrsEmployed, numChildren;
Variable Assignment and
Initialization
- Once you have declared the type of a
variable, you are free to initialize it and assign to it some
value.
- Assignment and initialization works
just as they did in Perl. You simply use variable name = some
value. For example, consider the following code:
int age;
age = 28;
- Of course you can also declare
variables and assign values to them at the same time using
the following syntax:
int age = 28;
Casting (Changing from one type to
another)
Setting Your Development Environment
Table of Contents
Strings
|  |
|