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  1. When I type the command:
    bxpro-eval-viewkit-n.n.n-n.i386.rpm
    I get the response:

    "cannot execute binary file"
    What am I doing wrong?

    You need to execute the command:

    rpm -i bxpro-eval-viewkit-n.n.n-n.i386.rpm
  2. I try typing "bx" at the prompt and cannot get Builder Xcessory to start. What the magic incantation?

    Try "bx50". If that doesn't work, you probably don't have your environment set up correctly. Go read the "Starting Builder Xcessory" in the installation notes section.

  3. I was trying to make a top level application window using a VkWindow. I was then unable to add any widgets to the window view. Why can I not add widgets to the window view of a VkWindow?

    Make sure you are in Classes View. In Instances View, you cannot add children to a class instance.

  4. I installed BX PRO and get a segmentation violation when i start BX. What's wrong?

    A. You probably do not have the correct suite of libraries installed. Please check the required libraries on the Downloads page.

  5. BX runs fine and generates code. But when I got to link the code, I get the following error message:

    /usr/X11R6/lib/libvkEZ.so: undefined reference to `__eh_pc'

    This error message occurs because you are using the egcs 1.1.x C++ compilation system and you have installed the version of BXPRO that uses the egcs 1.0.x system.
    Uninstall BXPRO and reinstall the proper version

  6. I noticed that the ViewKit installation does not make any links in /usr/include and /usr/lib. How do I compile and link my applications?

    The include files and libraries for ViewKit are not installed into the /usr/include or /usr/lib directories to allow for a more easily managed software distribution. To use ViewKit in your program you should add -I/opt/bxpro-5.0/include to your compile line and -L/opt/bxpro-5.0/lib to your link line.
    Alternatively, if you are using imake, simply add #include ViewKit.tmpl at the top of your Imakefile and use the 'VkIncludes' and 'VkClientLibs' symbolic defines in your Imakefile rather than explicitly naming the ViewKit include directory and ViewKit, Motif, and X libraries.



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