★ wanayoo — archive 1999 https://github.com/Galaco/lambda-core/releasesNouvelle recherche | Portail wanayoo
Skip to content

@Galaco Galaco released this Oct 13, 2019

Bumped and fixed compatibility with latest StudioModel package.

  • Fixes a oob crash when loading certain props
Assets 2

@Galaco Galaco released this Sep 26, 2019 · 1 commit to master since this release

v1.1.2

Replace concrete filesystem usage with interface
Assets 2

@Galaco Galaco released this Sep 21, 2019 · 2 commits to master since this release

Rewrite of material loading to use the github.com/golang-source-engine/vmt package.

  • Updated KeyValues package to better support some vmt edge cases
  • Remove internal logging from the material loading process
  • Removed resource/ import from vmt and vtf loading. Now only used by the material loading functions. Vmt and Vtf loading functions are exposed, so loading materials without using the resource/ package is considerably easier.
Assets 2

@Galaco Galaco released this Sep 15, 2019 · 3 commits to master since this release

2 things this release:

Assets 2

@Galaco Galaco released this Sep 11, 2019 · 4 commits to master since this release

Rather than wait any longer, a minor bugfix that has quite drastic effects is getting its own release.

Before now, a vmt that uses the include key to import another vmt were broken, and failed to either patch or replace properly. This would create a bad final vmt definition that would be missing all included keyvalues. This release includes a fix for recursive vmt patching when include is used, providing correct resultant vmt attributes.

Changelog:

  • Bugfix: Fix vmt's that use the include key failing to patch or replace correctly.
Assets 2
Pre-release
  • v1.0.0
  • 910f356
  • Compare
    Choose a tag to compare
    Search for a tag
v1
Pre-release
  • v1.0.0
  • 910f356
  • Compare
    Choose a tag to compare
    Search for a tag

@Galaco Galaco released this Jul 9, 2019 · 6 commits to master since this release

Tagging v1. No more intention of adding breaking changes for a while, and want to reset to a good starting point

Assets 2
  • v0.5.0
  • a7de48e
  • Compare
    Choose a tag to compare
    Search for a tag
  • v0.5.0
  • a7de48e
  • Compare
    Choose a tag to compare
    Search for a tag

@Galaco Galaco released this Apr 3, 2019 · 12 commits to master since this release

  • Refactored getter naming conventions
  • Exposed FadeDist min+max properties on Models
  • Exposed bounding box for Leaf Clusters
Assets 2
  • v0.4.0
  • a051ee3
  • Compare
    Choose a tag to compare
    Search for a tag
  • v0.4.0
  • a051ee3
  • Compare
    Choose a tag to compare
    Search for a tag

@Galaco Galaco released this Mar 28, 2019 · 18 commits to master since this release

Merge pull request #47 from Galaco/renovate/github.com-go-gl-gl-digest

Update github.com/go-gl/gl commit hash to bf2b1f2
Assets 2

@Galaco Galaco released this Mar 28, 2019 · 22 commits to master since this release

Dispatch MaterialLoaded events only when material is populated

  • Remove event dispatch on material load
  • Add event dispatch after texture addition to material after load
Assets 2

@Galaco Galaco released this Mar 28, 2019 · 23 commits to master since this release

v0.3.4

Bump bsp version
Assets 2
You can’t perform that action at this time.