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ClanLib delivers a platform independent interface with which
to write games.
If a game is written with ClanLib, it should
be possible to compile the game under any platform
(supported by ClanLib, that is) without changes in the
application sourcecode.
But ClanLib is not just a wrapper library, providing a
common interface to lowlevel libraries such as DirectX,
Svgalib, X11, GGI, etc. While platform independency is
ClanLib's primary goal, it also tries to be a service-minded
game sdk. In other words, we have put great effort into
designing the API, to ensure ClanLib's easy of use - while
maintaining its power.
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