Producing the User-Centric Web Site
Raising Your URL's Voice Above the Clamoring Crowd
By Richard Hall
Website Producer, DevEdge Online, Netscape Communications
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The Web at the moment bears a remarkable similarity to Times Square, with
its multitude of billboards vying for the attention of a limited audience
with a large wallet. Just as they command a high disposable income, Web
users possess the highest level of media literacy of any audience, and
they demand that Web content creators provide valid reasons to visit and
return to their offerings.
Your public Web site (as opposed to your private intranet site) needs to
gain instant recognition from these users by giving them rewarding experiences.
You want your site to build a reputation for being worth visiting repeatedly.
This article is intended to give Web site developers broad ideas for building
the kind of site people will return to time and time again, which will
help turn passing visitors into loyal customers.
I call this kind of site the user-centric Web site, which I'll
define more closely in a moment. What follows is intended to spark your
creativity and help you devise your own specific solutions. I can't really
hope to provide all the answers you're asking, because I don't know the
specifics of your situation; but maybe by sparking your imagination and
breaking down the problem at hand, I can help you ask yourself the right
questions.
THE INFORMATION SUPER-BOOKSTORE?
Browsing on the Web has a great deal in common with browsing in a bookstore:
Bookstores are interesting places that use a multitude of features to attract
visitors -- attractive lighting, informative displays, even a coffee shop,
but mostly lots of sources of information and entertainment. The strategy
for building a successful Web site is akin to running a bookstore. A bookstore
becomes a haunt because its customers find the shop inviting and because
the atmosphere is conducive to browsing without the store's main function -- selling books -- invading an otherwise rewarding visit.
The product-, or brand-centric Web site is like a bookstore
where every few minutes a salesperson approaches you and asks if you want
to buy the particular book you're browsing through. The brand-centric site
is one that contains nothing beyond outbound information about the product,
company, and purchasing details. This might be a good way of selling used
cars, but bookstores learned long ago to treat their literate and intelligent
customers with far more respect. You have to find the right balance between
actively selling your product and giving potential customers reasons to
enjoy their visit. The equilibrium for a good Web site lies nearer that
of the bookstore than that of the used car showroom; however, the Web is
still littered with sites that bother the user or in some way distract
from what might otherwise be an enjoyable experience.
The user-centric site, on the other hand, consists of compelling,
entertaining features aimed at attracting a broad audience, the objective
being to deliver a good experience so that these users will return to the
site and favor the company in the future. The features are subtly branded
and familiarize the visitor with the product. More and more user-centric
Web sites are appearing, and -- just like the bookstore owners -- their creators
know that they're dealing with a highly intelligent audience that expects
something for nothing. In many cases, users are actually paying to see
Web sites; it's hard to imagine why they'd pay to view a blatant advertisement.
In the rest of this article, I'll provide ideas that will help you build
your own user-centric site. Again, keep in mind that I'm trying to provide
general ideas that will be useful to a broad audience, rather than specific
tips and techniques. Also, I should say up front that by mentioning a specific
site as an example of one of the following ideas, I'm endorsing neither
the company nor its products; the company mentioned simply serves as an
example of a Web site that illustrates one of my points.
SATISFYING NOT ONE,
BUT THREE AUDIENCES
I've divided the general audience into three key user-centered categories;
I'll then provide ideas and examples to help you deliver the best user
experience for each category. These three categories are as follows:
- Passing visitors, who aren't purchasing, but who will form an
opinion of your company or product through your Web site; they may become
purchasers, or pass their opinions on to purchasers
- Purchasers, who need help with purchasing decisions, whether
they're buying over the Web or through other channels
- Existing customers, who need to know how to derive more value
from your product, and whose loyalty can be strengthened by what they find
on your site

Segmenting Web audiences in this way helps you identify key steps you
can take toward achieving the objectives for your Web site. Each of these
segments has particular interests and requirements that you need to consider;
here are some of the key steps you can take to meet the needs of users
in each segment:
- Passing visitors
- Bring together creative and technical minds to conceive features that
users will visit and return to
- Extend what you might be doing in other media
- Emphasize your many user-centric features; don't bury them within your
site
- Aim to provide a great user experience; sales will follow
- Purchasers
- Use interactivity to allow users to burrow down to the information
they need
- Provide active assistance through artificial experts and agents
- Aim to deliver the key pieces of information that will help purchasers
make their particular decisions
- Existing customers
- Use the Internet's capabilities to improve the service you provide
to existing customers
- Deliver valuable features that supplement your product
- Keep your existing customers better informed
GRAB THE ATTENTION OF PASSING
VISITORS
Building a great user-centric site requires adopting the right philosophy
at the site's conception. Ask yourself, "What can I best achieve with
this Web site?", and keep the following in mind when considering the
passing visitor:
- This is an interactive medium. How exactly are you exploiting
this aspect?
- The audience is highly media literate. Are you differentiating your
message for this particular audience?
- Visitors have short attention spans. Are you delivering an instantly
accessible "payoff" to catch their attention?
- You are aiming to get repeat visits from this audience, not sales.
- Sales and favorability will follow if users have a good experience.
Simply taking your marketing message and dressing it up through graphic
design overlooks the most fundamental requirement: that you must be delivering
a payoff that visitors will appreciate; graphics themselves are not a payoff.
Start by asking, "How can we reward the user for visiting our site,
and how are we providing our browsing guests with a good experience?"
This is the sort of question that a good internet "host" should
ask at a site's conception, instead of thinking, "OK, so we've given
them something for free; now we're entitled to invade their screens with
marketing messages."
The
most recent site that seized my attention and delivers a most rewarding
visit is the one for the Mini
automobile. Laden with stunning use of Java, the site has two "arcade
games," a screen-saver, an interactive Mini designer, and enough interactive
eye candy not only to keep users entranced, but also to ensure that they'll
be mentioning the site to other browsing friends. The Mini designer allows
purchasers to view the available options, while casual browsers can enjoy
the slightly less practical enhancements, all with great sound effects,
such as the lawn tennis court roof or Ben Hur chariot wheels.
The Levis Web site is
another great example of how to deliver a fantastic experience to passing
visitors without blatantly marketing at them. Levis extends its familiar
television ads with Shockwave and "Javatized" games, reinforcing
its conventional media campaign by using the Web's key feature -- interactivity. Games are great ways of rewarding users; they can add significant value
to a user's visit. The Levis home page instantly reveals the many attractions
it has to offer, and the curious browser is drawn into a long and rewarding
visit to the site.
Levis is a large corporation willing to pay for highly creative features
that will attract passing traffic. Many of you, however, have to develop
a Web site on a smaller budget, and have to be creative while watching
the budget.
Creativity on a budget is the real challenge for content creators, and,
fortunately, creating a good user experience doesn't depend on spending
a lot of money. One inexpensive way of promoting a site is through wit,
which can be very cheap. In England, the advertising agency where I used
to work combined Monty Pythonesque humor with the potentially boring subject
of Direct Debit
especially well. In the hands of the right creative people, the result
is a site that both educates the visitor and makes them smile upon remembering
their experience of the site.
Another great example of the use of humor, albeit on a large budget,
is the Hellman's
Mayonnaise site. The site allows you to use the power of the Internet
for no better purpose than to send a picture and a recipe for a mayonnaise
sandwich by email.
Humor is not the only inexpensive resource: Technical wizardry and creativity
make for a powerful combination. The 80's
Server displays this combination especially well. It's littered with
original ideas that must have been conceived with technical experts present.
For the curious, there is an online trivia test; for those seeking interaction
with others there is a chat room that uses a Java Telnet applet. One feature
that caught my attention is a RealAudio jukebox that lets you create a
selection of your favorite music from the decade, which you can listen
to, or you can direct a friend to the site where they can play back the
compilation of tracks that you created.
ASSIST PURCHASING DECISION
MAKERS
What about people surfing the Web to make purchasing decisions? Frequently
updated information that is of interest to your visitors can provide a
very worthwhile reason for them to return to your site. We use this approach
on the Netscape DevEdge Online site, where the Home page presents news
that's updated on a weekly basis.
A good example of a nontechnical Web site that does the same thing is
the Discovery Channel
site. The information on display is always highly topical and relevant
to viewers of the channel, and it extends the offerings on TV. The Sci-Fi
Channel's excellent Dominion Web site
likewise provides a wealth of easily navigable information and a good user
experience, with a schedule search engine that lets you find out when your
favorite science fiction show will be screened.
The use of artificial experts and agents is another good way of helping
potential purchasers learn key features of your product. Search engines
and, possibly, user agents can be used to help ensure that customers make
the right product choice when there are many options to consider. For example,
Chrysler
has an excellent interactive questionnaire which, based on answers to a
series of personality questions, recommends the most suitable Chrysler
vehicle for your specific needs. Here the Internet goes beyond what can
be done with a conventional product brochure.
STRENGTHEN LOYALTY AMONG
EXISTING CUSTOMERS
There are many ways in which a Web site can use interactivity to add
value to your product and strengthen customers' attachment to you. Hallmark
Cards provides a service through which you can enter the birthdays
of friends and family members. You're then asked how soon before each event
you'd like a reminder to be sent to your email address. This benefits both
Hallmark Cards, who gets its name in front of users at the most timely
moment, and users, who receive reminders of birthdays that they might otherwise
have overlooked.
Harley Davidson
provides a useful source of information on great motorcycle rides. Although
you don't have to be a Harley owner to benefit from this service, it's
clearly aimed at enabling existing owners to further enjoy the product.
Your Web site can also communicate that your company cares about its customers
beyond the sale.
Supplementing your product also promotes consumer loyalty: The FedEx
site includes a parcel tracking-service that you're probably aware of.
The service provides a reassurance that you can check up on your parcel
at any time, which adds value and further differentiates FedEx from their
competitors. Most software buyers feel more secure buying software when
the vendor has a tool on its site to help troubleshoot problems. This approach would be just as useful if you sell boilers
or hi-fis. The Web site utility may well be the one thing that makes the
difference to customers.
Another way of ensuring loyalty is to use the "push" of the
web and the "pull" of email. For example, in the area of travel
it can be tiresome to be told by travel agents, "Try calling us and
we'll tell you if our airfares to that destination get any lower."
It should work the other way around: Using a form on the travel agent's
Web site, you should be able to place a trigger price on a given round-trip
fare, and if it drops below this price an email is sent to you. This system
could work like the automated stock trading systems used on Wall Street,
only geared toward normal consumer goods. A person buying a car could register
an interest in a particular model in case it went on sale; fans of bands
could likewise register at record-store Web sites to be notified of concert
ticket availability or new releases.
The banking sector, in which the retention of customers is key, has
given rise to a large number of Web sites that provide immense value to
existing customers by allowing access to services online, and these features
can differentiate products. Just as banks allow online access to details
of your latest transactions, gymnasiums and health clubs could provide
access to graphs of your weight and blood pressure recorded over successive
visits.
THREE OBJECTIVES FOR THE USER-CENTRIC
SITE
To sum up, when designing your Web site and developing its content,
remember that you need to keep in mind at least one of three important
audiences: passing visitors, purchasers, and existing customers. Each of
these groups has different interests in what your site has to offer, and
you need to consider them in determining your site's objectives.
The key for all businesses, however, is to keep existing customers.
Your site should build loyalty among existing customers by using the Internet
to provide utility beyond the point of sale. Allow your customers to voluntarily
register for reminders, discount vouchers, and notification of special
offers. This registration could be done either at the point of sale or
on your Web site. Although creating content for the first two audiences -- passing
visitors and purchasers -- is important even though the revenue produced may
not be obvious, this third area -- existing customers -- can produce tangible
benefits that provide your management with the money to fuel the budget
for the first two areas.
(The photograph of Times Square in this article is used with the permission
of the photographer, Don Holway, who owns its copyright; it originally
appeared at the official Times Square Business Improvement District
Web site. All other
illustrations are used with permission and should not be reused without
the consent of their owners.)
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Richard Hall is
the producer of Netscape's DevEdge Online Web site. He previously worked
in Britain for the advertising agency Euro RSCG and contributes to the
European magazine, ".net".
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