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| GNU Robots |
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GNU Robots, 0.95
GNU Guile |
GNU Robots 0.95 is now available for download! This provides several fixes for detecting GNU Guile during the `configure' process. As of this release, I really consider GNU Robots `version 1' software (no longer in beta), but I don't want to give it that release number until I give the game some new graphics! |
The GNU Robots playing field is filled with food (increases energy), prizes (to increase your score), walls (which you can bump into), and baddies (which can inflict damage.) Here are some examples to show you what I mean.
To make the program easier to design and implement, I have decided to let the robot program be written in a text file, so that advanced programmers don't have to limit themselves to a visual programming interface. The language will be Scheme, which provides for flexibility in writing your programs. For non-programmers, there will also be a visual programming interface, which will generate Scheme code.
GNU Robots uses GNU Guile as the language back-end (Scheme). This will make the GNU Robots game engine more consistent with other GNU projects, as it will use the same extension language.
For a list of features that will find its way into GNU Robots, please see the release plan.
For a list of current features, please see the documentation.
Answers to your other questions will be found in the FAQ.
If you would like to help with GNU Robots, please read my to do list.
Please send FSF & GNU inquiries & questions to gnu@gnu.org. There are also other ways to contact the FSF.
Please send comments on these web pages to jhall1@isd.net, send other questions to gnu@gnu.org.
Copyright (C) 1998,1999 Jim Hall
Verbatim copying and distribution of this entire article is permitted in any medium, provided this notice is preserved.